Mysteries of the Unknown, Halloween James Keagy Mysteries of the Unknown, Halloween James Keagy

Mysteries of the Unknown 02: The Hopkinsville Goblins

Greetings, aficionados of the inexplicable! Gather round as Steve, Tony, Bender, Don, and Jamie embark on a journey through the thrilling realms of the unexplained. The gang dives into a lively discussion on belief and skepticism surrounding Bigfoot and other cryptids, exploring different views on their existence. They then shift gears to discuss extraterrestrial life, sharing perspectives on whether we’re alone in the universe. Finally, Jamie presents the tale of the Hopkinsville Goblins, sparking a deep-dive conversation into this infamous encounter and the mystery behind it. Today, we descend into the mystifying abyss, beckoning you to join us in The Secret Cabal Presents: The Mysteries of the Unknown.

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Express 100: Oktoberfest - A Celebration of Spiel Essen Releases

Hey now Cabalists and happy 100th episode of The Secret Cabal Express! Today Don, Jamie, and Chris are celebrating Oktoberfest by swilling beer and listing our favorite games that released at Spiel 2024 in Essen Germany! It's a Polka-Fest here at the secret cabal and we're fired up! The only thing we're missing is a plate of bratwurst, pierogies, and sauerkraut! Kick back, pour a beer, and celebrate with the Founders. PROST!

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The Secret Cabal, Halloween James Keagy The Secret Cabal, Halloween James Keagy

#307: Halloween and The Secret Cabal Twilight Zone

Happy All Hallows' Eve, Cabalists! This week, Wolfman Steve and The Gatekeeper take over with ghoulish jokes and spooky banishments. The Founders dive into the horror board games they've been playing including Mansions of Madness, Cthulhu: Death May Die, A Touch of Evil, Texas Chainsaw Massacre Slaughterhouse, and feature Halloween by Emerson Matsuuchi. Tony T returns with the latest board game industry news, delivering updates from beyond the grave. Finally, we journey into The Secret Cabal Twilight Zone to discuss their ideas for twisted and terrifying themed games perfect for Halloween night. It’s a spooky, fun-filled episode you won’t want to miss! Enjoy!

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Lords of the Dungeon 79: Developing a New Adventuring Party

Greetings, esteemed Cabalists, and well met upon this fine occasion of another discourse from the Lords of the Dungeon. Today, the Lords doth speak of the final chapter in their most revered Shadowrun campaign, which now draweth to its close, and the commencement of a new journey within the realm of Pathfinder. Thereafter, they turn their attentions to the matter of forming a band of adventurers. With great care, they discuss the gathering of the party, and how they might craft a fellowship that is unified in both spirit and purpose, ensuring that all may partake in the adventure with joy and harmony, each role complementing the other, so as to maximize the delight of all involved.

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#306: Andromeda's Edge and a Short Topic Extravaganza

Albatwitch Day is coming up and the Founders are go hunting for our local cryptid! Then the gang gets into the games they've been playing including Eldritch Horror, AI Space Puzzle, River Valley Glassworks, Obsession, Flip 7, and feature Andromeda's Edge designed by Luke and Maximus Laurie. Then Tony T dives right into his award-winning news segment giving us all the most important news from around the tabletop gaming world. And finally, the Founders take questions from the listeners regarding what we'd do if we had to pair our collection down to only 10 games, what Secret Cabal Monopoly tokens would be, and how pure should hidden movement games be?

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Express 99: Learning Roleplaying and Board Games

Hey Now Cabalists! It's a banner day here at the Secret Cabal because worlds are colliding! The Founders and Lords are together for a great conversion about learning games. On the Cabal Discord a Cabalist named Jamie brought up a great topic - why does it seem so much harder to learn new tabletop roleplaying game rules than it does new board games? The gang talks about their experience learning, teaching, and interpreting rules and comparing their experiences coming from different areas of the tabletop gaming hobby

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#305: Wonderous Creatures and The Cabalists Court with Judge Topper

It's Chris appreciation time over on the Cabal Discord! We give Chris a few pats on the back and move onto the games we've been playing including Fateforge Chronicles of Kaan, Arkham Horror 3rd Edition, The White Castle, Expedition Northwest Passage and a feature review of Wonderous Creatures from Bad Comet Games. Then after Tony T informs us all of the most important goings-ons around the board game industry he puts on his judge robes to preside over The Cabalists Court.

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Lords of the Dungeon 78: Metacurrencies and PC Advancement

Greetings, noble subjects and esteemed Cabalists! On this fine morn, we begin our gathering with a hearty tribute to Jesko and Lady Stacey, who celebrate their wedding anniversary, a bond forged in honor and love. Next, we delve into a matter of great intrigue—metacurrencies, those precious rewards bestowed by the game master or system, which can be spent by adventurers to gain boons and favor in their quests. Lastly, the Lords shall hold counsel on the art of character progression, seeking wisdom on how to ensure advancement that brings joy and triumph to all players.

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#304: Rise and Fall and a Short Topic Extravaganza

Hey now Cabalists and welcome back to another jam packed episode of The Secret Cabal Gaming Podcast! Today the game flies right into the games that they've been playing including Harvest, Tainted Grail Kings of Ruin, Clank Catacombs, Cape May, Tapestry Arts & Architecture. Then Don, Chris, and Jamie hook you up with a feature review of Rise and Fall from Christophe Boelinger and published by Ludically. And then, after Tony T's news, the boys finish off the episode with a slew of questions from listeners including games we regret recommending, our acquisition disorder triggers, and why do the rest of the founders not play role playing game?

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Express 98: Casual Games

Hey Now Cabalists! We hope you're having a wonderful Wednesday! In today's Express Don and Jamie get together to discuss some games that don't get enough time on the flagship show - Casual Games. These are those low complexity, easy to teach, quick playing card and party games that we love to play with our families. The fellas recommend some awesome games that you'll be running out to the game store to snag.

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#303: Windmill Valley and The Social Game

Hey Now all you amazing Cabalists out there and welcome to episode 303 of The Secret Cabal! Today the game dives into the games they've been playing including Tír na nOg, War Story Occupied France, Pagan Fate of Roanoke, The Mandalorian Adventures, Trench Club Legacy and a feature review of Windmill Valley by Dani Garcia and Board and Dice. Then after Tony T feeds the holes on the sides of your head with all the most important tabletop gaming news information the gang talks about games with a social aspect to them.

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Lords of the Dungeon 77: Playing the Game or Roleplaying The Character

Hark, Cabalists! Gather 'round, for today the Lords embark on a most wondrous journey through realms of imagination. They begin by weaving tales of the many role-playing adventures that Jess and Bender have embarked upon—no fewer than five, I tell thee! From the shadows of the Vampire Dark Ages to the desolate wastes of Fallout, these campaigns are brimming with peril and intrigue. But lo, the fellowship delves even deeper, pondering a question from a wise Listener: Should one approach the art of role-playing with the cunning of a strategist, or should one immerse fully in the emotions and desires of the character they portray? Verily, it is a question for the ages! Huzzah!

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#302: Intent to Kill and A Short Topic Extravaganza

Awww Yeah Cabalists! The Founders are back at it with another episode filled with gaming nonsense including The White Castle, Evenfall, Fallout, Scythe on BGA, Barcelona, and a feature review of the murder mystery game Intent to Kill from Artur Khodzhikov and Hobby World. Then Tony T makes sure the Cabalists are up to date on all the most important tabletop gaming news. And finally, the gang takes questions from the listeners including the perfect game night lineup, our favorite music albums, and a moral quandary to ponder.

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Battletome Vol 11: 3D Printing and Mutant Year Zero Zone Wars

Welcome Ye Gods of War and gather 'round, and hear tales from the void and beyond! In the eleventh chapter of our grand chronicle, Battletome, the intrepid Filthy Casuals make their triumphant return to the hallowed halls of the miniature gaming hobby! Brace yourselves as they regale you with exploits from the battlefields of Battletech Mercenaries, DC United, and the grim fate of the Blood Angels' Death Company. Our brave souls venture into the realm of 3D printing, sharing the arcane knowledge of the machines they command and the marvels they conjure from the ether. And finally, they plunge into the heart of the new skirmish miniatures game, Mutant Year Zero: Zone Wars, a creation of the Free League, born from their renowned roleplaying saga. Prepare thyselves, for adventure and discovery await in every word!

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#301: Forges of Ravenshire and The Derivation of Fun

Hey Now, Cabalists! In 301 episode, Chris opens with his anthropological trip to Anthrocon. Then the gang dives into the games they've been playing including A Message from the Stars, Lacrimosa, Automobile, and Kingsburg. Chris and Jamie feature Forges of Ravenshire from Sam Stockton and B.A. Games. Then, Tony T. delivers his world-renowned tabletop gaming news segment, followed by a deep dive into "The Derivation of Joy" in gaming.

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Express 97: Gen Con 2024 Froth List

Hey Now Cabalists! In episode 97 of The Secret Cabal Express Don, Chris, and Jamie put together all of the games that they're frothing at the mouth and jumping outta their pants to get at from Gen Con 2024 coming up next month. Head over to TheSecretCabal.com and click on the link to this episode to get links to all the games we discussed on the show today. Enjoy!

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76: Making Your Setting Feel Alive and Sudden Campaign Ends

Greetings, noble Cabalists! Gather round as the Lords commence episode 76, where Sir Bender doth recount the tale of what he declares his most favored Shadowrun Adventure of all time! Thereafter, the valiant company delves into a discourse on breathing life into thy campaign worlds during sessions of gaming, and doth follow with a discussion on how to manage the abrupt conclusion of a campaign. Enjoy this grand tale!

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#300: Sea of Legends and The Episode 300 Retrospective

Hey Now Cabalists and welcome to Episode 300! We kick off this milestone episode with a look back at our trip to Origins Game Fair in Columbus Ohio and the games we played there. Then Don and Jamie look at Sea of Legends from Guildhall Studios. Then after Tony T hooks us all up with the best damned tabletop gaming news segment in the entire world, the gang takes a look back at the past 13 years and 300 episodes and answers questions from the listeners about our show and the goofy shit we got up to over the years.

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299: Fractured Sky and a Short Topic Extravaganza

Hey Now and welcome to episode 299 of The Secret Cabal in which the gang gets deep into a bunch of the games they’ve been playing including Skyrise, Cascadero, Tigris and Euphrates, Zoo Vadis, Masters of the Universe Clash for Eternia, and feature Fractured Sky by Max Anderson, Zac Dixon, and Austin Harrison. Then Tony T gives us his world-renowned tabletop gaming new segments followed by a short topic extravaganza including oversaturation, exclusives, and our favorite games that we rarely play.

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Lords of the Dungeon 75: Mothership, Shadowrun, and Player Created NPCs

In episode 75 of Lords of the Dungeon, the crew jacks in and starts off with Jess’ new chef bard character, whipping up more than just trouble in the kitchen. Jamie dives into the nitty-gritty of the Mothership Core and Deluxe Boxed Sets, spilling the beans on all the bad ass goodies inside the boxes. Meanwhile, AC decrypts some fresh insights on Planescape, pulling data as he codes his next campaign. Then, the team shifts gears to talk about non-player characters crafted by the players, dissecting how these digital shadows breathe extra life into the game.

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