Dungeon Masters Ludus 07: Creating A Moment

Today Bender and Jamie talk about developing moments in your campaign. Moments that will provide players with memorable situations that will enrich your campaigns. Empowering players and making them feel badass, creating the pivotal moments when they may be set down a path of character evolution and putting players into situations when they have to make a choice. Sometimes a moral choice and others a sadistic choice.

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#168: Too Many Bones, Viral and Weight, Complexity, Brainburn and Stress

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#167: War Chest, Massive Darkness and A Short Topic Extravaganza