#100: Above and Below, Imperial Settlers, Episode 100 Celebration, Short Topic Extravaganza and Our Christmas Wishlists

After 4 years and over 320 hours of insubordinate nonsense, the Founders celebrate their 100th episode with clips from the past, special guests Stephen Buonocore and Rodney Smith, and some reminiscing about their favorite things about the show. Then the gang reviews Ryan Laukat's newest game, Above and Below and looks back at Imperial Settlers. As always, Tony T goes delivers the news in the most professional manner possible.The guys then host yet another Short Topic Extravaganza and wrap up the show with giving their 2015 Christmas Wishlists.

  • Fury of Dracula

  • Mysterium

  • Survive Space Attack

  • Fortune and Glory

  • Fallout 4

  • Champions of Midgard

  • Starcraft 2: Legacy of the Void

Above and Below

Your last village was ransacked by barbarians. You barely had time to pick up the baby and your favorite fishing pole before they started the burning and pillaging. You wandered over a cruel desert, braved frozen peaks, and even paddled a log across a rough sea, kicking at the sharks whenever they got too close, the baby strapped tightly to your back. Then you found it! The perfect place to make your new home. But as soon as you had the first hut built, you discovered a vast network of caverns underground, brimming with shiny treasures, rare resources, and untold adventure. How could you limit your new village to the surface? You immediately start organizing expeditions and building houses underground as well as on the surface. With any luck, you'll build a village even stronger than your last-- strong enough, even, to turn away the barbarians the next time they come knocking. Above and Below is a mashup of town-building and storytelling where you and up to three friends compete to build the best village above and below ground. In the game, you send your villagers to perform jobs like exploring the cave, harvesting resources, and constructing houses. Each villager has unique skills and abilities, and you must decide how to best use them. You have your own personal village board, and you slide the villagers on this board to various areas to indicate that they've been given jobs to do. Will you send Hanna along on the expedition to the cave? Or should she instead spend her time teaching important skills to one of the young villagers? A great cavern lies below the surface, ready for you to explore-- this is where the storytelling comes in. When you send a group of villagers to explore the depths, one of your friends reads what happens to you from a book of paragraphs. You'll be given a choice of how to react, and a lot will depend on which villagers you brought on the expedition, and who you're willing to sacrifice to succeed. The book of paragraphs is packed with encounters of amazing adventure, randomly chosen each time you visit the cavern. At the end of the game, the player with the most well-developed village wins!

Imperial Settlers

Settlers from four major powers of the world have discovered new lands, with new resources and opportunities. Romans, Barbarians, Egyptians and Japanese all at once move there to expand the boundaries of their empires. They build new buildings to strengthen their economy, they found mines and fields to gather resources, and they build barracks and training grounds to train soldiers. Soon after they discover that this land is far too small for everybody, then the war begins... Imperial Settlers is a card game that lets players lead one of the four factions and build empires by placing buildings, then sending workers to those buildings to acquire new resources and abilities. The game is played over five rounds during which players take various actions in order to explore new lands, build buildings, trade resources, conquer enemies, and thus score victory points. The core mechanism of Imperial Settlers is based on concepts from the author's card game 51st State.

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#101: Blood Rage, The 12 days of Christmas, Legendary Encounters Alien, Gaming Highlights from 2015

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#99: Rum & Bones, Abyss, What Do You Do When...? and Writing Character Backgrounds