#273: Darwin's Journey and Games That Fired Other Games

HEY OH! It's time for some more Secret Cabal in your life. Today the gang goes bananas outta the game and gets into some games they've been playing including Thunder Road Vendetta, Nemesis: Lockdown, New York 1901, Dead by Daylight: The Boardgame, Galaxy Trucker and feature Simone Luciani and Nestore Mangone's newest masterpiece, Darwin's Journey. Then after Tony T gives us what he does best - the official tabletop gaming news, the gang digs into a discussion about games that fired other games and feature some Cabalist thoughts!

Timecodes

  • Darwin's Journey Review 00:51:54

  • News with Tony T 01:15:18

  • Games that Fired Other Games 02:24:14

Opening Banter and Reviews

Feature Review: Darwin's Journey

When all you can identify in the horizon for many long days is the line that detaches the sea from the sky, the glimpse of a distant shore appearing before you will make you shiver at the understanding that the adventure is about to begin. You find yourself astonished, landing on the shore that will be the origin of an extensive exploration through the Galapagos, a magic place of inconceivable beauty and endless biodiversity. There, you will gather repertoires and expand your knowledge of the natural sciences. Your eyes will learn how to detect the hidden species in the tropical forest, gazing at the countless colors and textures of nature. After inspiring hours spent studying and getting to enlightening conclusions, you will rest under a sparkling sky, admiring the stunning complexity of the animal realm. Darwin's Journey is a worker-placement Eurogame in which players recall Charles Darwin's memories of his adventure through the Galapagos islands, which contributed to the development of his theory of evolution. With the game's innovative worker progression system, each worker will have to study the disciplines that are a prerequisite to perform several actions in the game, such as exploration, correspondence, gathering, and dispatch of repertoires found on the island to museums in order to contribute to the human knowledge of biology. The game lasts five rounds, and thanks to several short- and long-term objectives, every action you take will grant victory points in different ways.

Designed by Simone Luciani and Nestore Mangone

Published by ThunderGryph Games

BoardGameGeek.com Entry

Gaming News by Tony T

Community Info

Crowd Funded Projects

Founder's Froth

Upcoming Product

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62: Jess the Dungeon Master and What We Look For In RPG Game Systems