#186: Pipeline, Dinosaur Island, A Feast for Odin and The Cabalists Court with Judge Topper
Timecodes
Pipeline Overview 01:01:00
Pipeline Review 01:5:27
Dinosaur Island 01:33:36
A Feast for Odin 01:42:06
A Message from Chris and Jamie 01:45:38
News with Tony T 01:58:44
The Cabalist's Court 02:37:55
Opening Banter and Reviews
Games of Yesteryear
Feature Review: Pipeline
The refinement of oil has long been part of the government-controlled energy sector. Amassed with an incredibly complex and inefficient system of refineries, the government has felt the severe pressures of worldwide demand and the ever-increasing global standards for refinement. Unable to keep up with demand, the government has only one option: privatizing the oil industry. This is where you come in. Seeking to capitalize on this new opportunity, in Pipeline you start a company in the oil business. You will focus on building a much more efficient pipeline network in your refinery, hiring experts that provide valuable benefits over your competitors, and managing the logistics of purchasing and selling your refined oil in the various markets. You will need more than strong economic skills – carefully crafting an interweaving network of pipelines just might ensure your victory!
Designed by Ryan Courtney
Published by Capstone Games
Lookback Review: Dinosaur Island
In Dinosaur Island, players will have to collect DNA, research the DNA sequences of extinct dinosaur species, and then combine the ancient DNA in the correct sequence to bring these prehistoric creatures back to life. Dino cooking! All players will compete to build the most thrilling park each season, and then work to attract (and keep alive!) the most visitors each season that the park opens. Do you go big and create a pack of Velociraptors? They'll definitely excite potential visitors, but you'd better make a large enough enclosure for them. And maybe hire some (read: a lot of) security. Or they WILL break out and start eating your visitors, and we all know how that ends. You could play it safe and grow a bunch of herbivores, but then you aren't going to have the most exciting park in the world (sad face). So maybe buy a roller coaster or two to attract visitors to your park the good old-fashioned way?
Designed by Jonathan Gilmour & Brian Lewis
Published by Pandasaurus Games
Lookback Review: A Feast for Odin
Using the central board in A Feast for Odin, players have to hunt, gather basic materials, refine those materials, develop their production-buildings, build/buy ships, and raid settlements. The resulting earnings are placed on the players' board in the best possible pattern to produce income and (later) victory points.
Designed by Uwe Rosenberg
Published by Z-Man Games, Inc.
Gaming News by Tony T
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