#178: Shadows of Brimstone, Empires of the Void 2 and A Short Topic Extravaganza
Timecodes
Shadows of Brimstone Overview 00:46:46
Shadows of Brimstone Review 00:52:17
Empires of the Void 2 Look Back 01:18:43
News with Tony T 01:21:35
Short Topic Extravaganza 02:04:42
Opening Banter and Reviews
Games of Yesteryear
Feature Review: Shadows of Brimstone
Shadows of Brimstone: City of the Ancients is a fast-paced, fully cooperative, dungeon-crawl board game set in the Old West, with a heavy dose of unspeakable horror! Players create characters, taking on the role of a classic Western Hero Archetype, such as the Law Man, Gunslinger, or Saloon Girl. Forming an adventuring posse, the Heroes venture down into the dark mines, overrun with all manner of ancient demons and foul creatures from another world. With tactical gameplay, lots of dice, and a robust card-driven exploration system, no two games are ever the same as the heroes explore the mines finding new enemies to fight, new loot to collect, and new dangers to overcome. Players can even find portals to other worlds, stepping through to continue their adventures on the other side! An exciting campaign system allows the players to visit local frontier towns between adventures, spending their hard-earned loot and building their characters from game to game! As players find fantastic gear and artifacts to equip their heroes, they also gain experience from their adventures. This experience is used to level up, guiding the hero's path through an expansive, class-specific upgrade tree of new skills and abilities, allowing each player to develop their hero to fit their own play style. In City of the Ancients, players will encounter portals to the otherworld on the Plains of Targa, finding an ancient frozen city whose living inhabitants are nowhere to be found. Instead, great mechanical keepers wander the city going about their duties - until interrupted by the arrival of the players' characters! So load up yer' six shooter, throw on yer' hat and poncho, and gather the posse as the darkness is coming, and all hell's about to break loose...in the Shadows of Brimstone!
Designed by Jason C. Hill
Published by Flying Frog Productions
Lookback Review: Empires of the Void II
The Kurross Empire emerged from the deep, endless pool of space, dark and undetectable. They crushed Earth’s paltry fleet within a week, and broke through the great planetary shield that protected the surface. Bright blue oceans turned to an irradiated wasteland as they bombarded the planet, shredding the remnants of thousands of years of human history. Markan, last captain of Earth’s forces, made a final, desperate attempt to survive, salvaging an abandoned Worldship from hundreds of years past. She took command and headed for the fringe of the galaxy, where there was a chance to gain a foothold, grow in strength, and find new allies for the fight against the Kurross. Earth’s long-time enemies, the Zun and Decima Empires, soon followed in their own Worldships, leaving behind decimated worlds and lost family, determined to stake their own claim of the fringe. In Empires of the Void II, you have been given a mission to establish a foothold at the fringe of the galaxy for your galactic empire. The game begins when your massive Worldships reach the fringe, where you must explore, wage war, use diplomacy, and construct buildings to gain victory. The fringe is sparsely populated and the few local sentient species are struggling to survive, leaving huge regions of planets open for exploration and colonization. Many species are eager to ally themselves with a powerful empire to gain security and stability in a chaotic and difficult time. As you explore and interact with planets, you will discover unfolding stories of the fringe. Each inhabited planet is home to a unique alien species, with their own goals, values, and problems. Will you give aid by fighting off pirates, transporting goods, and curing strange diseases? Or will you invade and rule with a cruel hand? This may be your last chance to prepare before the Kurross meet you again.
Designed by Ryan Laukat
Published by Red Raven Games
Gaming News by Tony T
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