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Episode 3: Pandemic and Forbidden Island Reviews and Making of an Amazing Campaign

In episode #3, the founders go into the Secret Cabal Library and break out Pandemic and Forbidden Island. Pandemic is a co-op game where players race to cure plague outbreaks around the world. Forbidden Island is another co-op game but the same designer, Matt Leacock, where players race to recover hidden treasures as the mystical island sinks around them. For each we give you a walkthrough and review. Tony, once again, brings us gaming news from around the internet. Then the founders...

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In episode #3, the founders go into the Secret Cabal Library and break out Pandemic and Forbidden Island. Pandemic is a co-op game where players race to cure plague outbreaks around the world. Forbidden Island is another co-op game but the same designer, Matt Leacock, where players race to recover hidden treasures as the mystical island sinks around them. For each we give you a walkthrough and review. Tony, once again, brings us gaming news from around the internet. Then the founders have a round table discussion about what makes a role playing game campaign fun.

Episode Timeline:

 

  • Pandemic Walkthrough: 00:33
  • Pandemic Review: 00:43
  • Forbidden Island Walkthrough: 01:14
  • Forbidden Island Review: 01:20
  • Gaming News with Tony Topper: 1:37
  • The Making of an Amazing Campaign: 01:51

Opening Banter Topics

  • Brian talks about playing Team Fortress 2 which leads to a discussion of Steam impulse buying
  • The Founders talk about the conclusion of their D&D 4E game and the upcoming Savage World game they're planning to play
  • Jamie discusses his excitement at the release of Dread Fleet
  • Chris discusses seeing a lot of large box games at the local comic store, Comic Store West
  • Jamie and Chris discuss D6G's Starfleet Captains review
  • The group discusses the Walking Dead board game
  • Jamie explains his view of victory point games, how he considers the game a win as long as he comes in second after Tony
  • Chris, Jamie, and Tony talk about Gates of Loyang
  • The Founders discuss the Iphone 5 upcoming release and one of its concept (i.e. fake) features

Pandemic

00:33 Walkthrough 00:43 Review Pandemic is a board game played out on a map of the modern world. The players work cooperatively to try to eliminate 4 viruses that are spreading like wildfire. The game takes approximately 45 minutes. Each player receives an occupation that grants them a unique ability or set of abilities they can use throughout the game. As the game progresses epidemics occur, which can result in a chain reaction of outbreaks throughout the world. The players use their abilities to try to contain the 4 diseases while they research cures. Once a cure is discovered the players have to eradicate the disease. Once all 4 diseases are eradicated the players win. If too many outbreaks occur, the players run out of cards, or the players have to place a cube and are unable to the game ends and the players lose. Check it out on Board Game Geek

Forbidden Island

01:14 Walkthrough 01:20 Review Forbidden Island is a game played out on a tile based based board with randomly placed locations. Each player takes a role as a member of a treasure hunting team with a unique power. The island was once home to a long deceased civilization. There are 4 relics that the players must recover, however the items are cursed and attempting to collect the treasures causes the island to sink. The players work cooperatively to shore up flooded areas and recover the relics before the water level rises or key areas become inaccessible. If the players recover the treasures and return to the helipad they escape the island victorious. If the water rises too much, the entire island sinks ending the game. Check it out on Board Game Geek

Gaming News with Tony Topper

01:37

  • Privateer Press is releasing a 2 player battle box for Warmachine, out now!
  • Fantasy Flight announced the upcoming release Kingdoms by Reiner Knizia
  • Bungie, the makers of Halo, released Crimson: Steam Pirates for iPad free!
  • Puerto Rico the 10th anniversary edition was announced
  • 7 Wonders wins the Deutscher Spiele Preis award, which is voted on by gamers and run by Friedhelm Merz Verlag
  • White Wolf released the 20th Anniversary Edition of Vampire: The Masquerade

Making of an Amazing Campaign

01:51 Previously the founders talked about character creation and creating good character and/or party backgrounds. To continue with the theme of tabletop basics the founders talk about the creation of a good campaign. The conversation starts by discussing two basic types of campaigns and the various blends of both, the high campaign and the episodic campaign. Included is a discussion of two different storytelling methods, linear plot development and the sandbox. From there the conversation evolves into discussing game pacing, specifically how the players and GM can both drive the pace of the game, and how the GM needs to serve as a moderator that can detect when pacing gets stale. The founders then discuss how to keep a game, whether it's high campaign, episodic, or a hybrid, exciting and memorable. From there, the conversation switches up to the illusion of choice and GM tricks to manage game content. From there, the founders talk about the importance of traditional storytelling/writing concepts. They discuss an article talking about a simple rule for creating a good story arch. This leads to a discussion on game preparation and how different storytelling methods require a different level of time investment from a GM. This leads into a conversation about the GM's ability to create content on the fly while presenting the facade that the entire game is written down. From there they talk about setting description and how important it is, as well as how overdoing the description can be corny or boring. The conversation flows into discussing the fine balance of pacing the game in such a way that a setting description evokes emotion.

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