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Episode 5: The Halloween Special! Betrayal at House on the Hill and Horror in RPGs

In episode #5, the founders go into the Secret Cabal board game graveyard and unearth Betrayal at House on the Hill to give you a ghoulish walkthrough and a review. In Betrayal, the players cooperate to explore a haunted house, but look out! When the haunt begins, one of the players will become the traitor who will try and stop the players from achieving victory! Following the review Tony brings us the gaming news from the past two weeks. Then the founders have a round table...

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In episode #5, the founders go into the Secret Cabal board game graveyard and unearth Betrayal at House on the Hill to give you a ghoulish walkthrough and a review. In Betrayal, the players cooperate to explore a haunted house, but look out! When the haunt begins, one of the players will become the traitor who will try and stop the players from achieving victory! Following the review Tony brings us the gaming news from the past two weeks. Then the founders have a round table discussion about Horror in Role Playing Games.

 

Episode Timeline:

  • Betrayal at House on the Hill Walkthrough: 00:34
  • Betrayal at House on the Hill Review: 00:40
  • Gaming News with Tony Topper: 1:00
  • Horror in Roleplaying Games: 01:19

Opening Banter Topics:

  • Tony and Chris talk about Run for your Lives charity event
  • The founders talk about the zombie bubble with the plethora of zombie based entertainment available
  • The Walking Dead and American Horror Story take the spotlight with horror tv
  • Chris discusses his opinion of the Dungeon Masters documentary
  • Brian talks about his experience playing Settlers with new players
  • Jamie talks about randomness in board games
  • Jamie, Chris, and Tony talk about horrific game of Merchants and Marauders
  • Chris finally gets a chance to play Red November and he dies in 15 mins and sits out for the duration
  • Jamie and Chris played Dread Fleet and Chris actually won, the conversation turns to the Dread Fleet hate on Facebook
  • Jamie shares his experiences playing Blood Bowl, the computer game
  • Tony talks about his desire to paint his Warhammer Fantasy: Vampire Counts

Betrayal at House on the Hill Walkthrough and Review

Walkthrough: 00:34 Review: 00:40 Betrayal at House on the Hill  is a 3-6 player game where the players take the role of people exploring a haunted house. The game starts off as a cooperative game with players exploring and placing tiles of the house. At some point the haunt begins and one of the players becomes the Betrayer. This is a storytelling game, with the story of the haunt changing each game, depending upon the characters, the items they find, and the things they encounter. The haunt determines the nature of the betrayer and the victory conditions for both the betrayer and the other players.  Check it out on Board Game Geek

Gaming News with Tony Topper

01:00

Horror in Role Playing Games

01:19 The founders discuss what they feel horror is in tabletop, in particular what they expect to feel from a horror themed game and how exposure to a vast array of typical horror monsters has worn away the horror feel. This leads into a conversation of movies and television and how different interpretations of these common horror monsters can impact whether they inspire horror. From there the conversation delves into psychological horror, from paranoia and desolation to hopelessness and dread. Then the founders discuss mechanics and dice rolling, generating tension, dread, and horror and how difficult it can be to hinge horror on a dice roll without potentially devastating results. The conversation switches to the gore and the revolting nature of creatures like those from The Hills Have Eyes. This leads to a discussion of how far is too far to go with horror games. Then the founders discuss how maintaining the mood of a horror game relies upon both the players and the GM. The founders then talk about a variety of ways to help promote the horror mood. To keep with the horror theme, the founders discuss their personal fears. Getting back into game discussion the founders discuss ways to describe the environment to emulate the horror movie startle moment. Then the group discusses a variety of horror games that went both well and poorly and why.

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