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Episode 71: Cyclades, Belfort Lookback and the Short Topic Roundup

GenCon is almost here but and we can't wait but we still have lots of gaming talk to do while we wait. Today the founders review the Martin Wallace game, A Study in Emerald. They the gang looks back at an old favorite, Battlestar Galactica. And then Tony T finally joins the cast and gives us the best in gaming news. The show is rounded off with a discussion about how the founders have evolved their gaming and how they would like to continue to change in the future and how they battle game master burnout in role playing games.

Right-click to Download Episode Now!

GenCon is almost here but and we can't wait but we still have lots of gaming talk to do while we wait. Today the founders review the Martin Wallace game, A Study in Emerald. They the gang looks back at an old favorite, Battlestar Galactica. And then Tony T finally joins the cast and gives us the best in gaming news. The show is rounded off with a discussion about how the founders have evolved their gaming and how they would like to continue to change in the future and how they battle game master burnout in role playing games.


Download Episode 71 Now!

  • Cyclades Walkthrough: 00:59
  • Cyclades Review: 01:08
  • Lookback at Belfort: 1:28
  • Gaming News with Tony T: 1:32
  • Short Topic Roundup: 2:03

Banter

  • Evolution
  • Madeira
  • Archipelago
  • Mr. Jack
  • Blueprints
  • Sushi Go!
  • Eclipse
  • Caverna Single player
  • Core Worlds

Cyclades Review

In this latest collaboration between Bruno Cathala and Ludovic Maublanc, players must buy the favor of the gods in their race to be the first player to build two cities in the Ancient Greek island group known as the Cyclades.Victory requires respect for all the gods - players cannot afford to sacrifice to only one god, but must pay homage to each of five gods in turn. Each turn, the players bid for the favors of the gods, as only one player can have the favor of each god per turn - and each player is also limited to the favor of a single god per turn.
 

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