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Episode 140: The Godfather Corleone’s Empire, Mare Nostrum Empires and The Secret Cabal Playlists

This week the founders crack out the new Eric Lang game from CMON, THe Godfather: Coreleone's Empire for the feature overview and review. Then we take a look back at Mare Nostrum Empires one year later. And of course, after Tony T pins the wild meter in the red with his award winning news segment, the Founders give their go back to an old segment that we havent dont in awhile, The Secret Cabal Playlists in which we talk about games that are currently on our minds for whatever reason.

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Opening Banter and Reviews

Feature Review: The Godfather: Corleone’s Empire

Designer Eric Lang, known for his "dudes on a map" games, describes The Godfather: Corleone's Empire — a standalone big box board game with high-quality miniatures — as "thugs on a map". In short, the game is a streamlined, confrontational worker placement game filled with murder and intrigue. In long, you play as competing mafia families who are vying for economic control of the organized crime networks of New York City, deploying your thugs, your don, your wife, and your heir on the board to shake down businesses and engage in area-control turf wars. Money, rackets, contracts, and special advantages (such as the union boss) are represented by cards in your hand, and your hand size is limited, with you choosing which extra cards to pay tribute to the don at the end of each of the five rounds. At the end of the game, though, cash is all that matters, and whoever has the most money wins. The game also features drive-by shootings in which enemy tokens are removed from the board and placed face-down in the river. The don of that family member must play cards to fish their guys out of the river and return them to duty on the New York battlefield.

Designed by Eric Lang

Published by CMON Limited

BoardGameGeek.com Entry

Lookback Review: Mare Nostrum: Empires

The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea". Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans, building Markets, and founding new Cities and Temples. You can recruit Heroes and create Wonders to help your cause. But beware of your "friends" because they may look upon your gains with envy and greed... Mare Nostrum is a re-introduction by Academy Games and Asyncron of the original 2003 release with updated rules, counters, and map board. This edition includes many new components and multiple new ways to win! In more detail, you choose an empire to lead, which begins with three Provinces. You can lead with Caesar of Rome and its powerful Legions, or with Pericles, the prominent Greek statesman and orator, with the great Babylonian lawgiver and healer King Hammurabi, or with Queen Cleopatra of Egypt, whose engineers led in the development of grain storage and irrigation, or with Hannibal, leader of the Carthaginians, whose merchants thrived on trade and commerce. Now you decide how you will grow your empire. You can do this by: Expanding your Trade and creating Wonders. Concentrating on Culture and building the great Pyramids. Developing a strong and powerful Military to occupy the Provinces of other empires, or Exerting Political Leadership by claiming the titles of Trade Leader, Cultural Leader, and Military Leader.

Designed by Serge Lagett

Published by Academy Games

BoardGameGeek.com Entry

Gaming News by Tony T

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